Tuesday, 6 April 2021

Vertex data extraction

Still making progress on automated model extraction.

So far automated vertex extraction is pretty much finished.

Here's some vertex data pulled from the Character section of the game files.


And here's some vertex data extracted from the level files as the format is luckily the same.


You can clearly see there is a model lurking in there :)

The next challenge is getting the face data that goes along with these so that you can see the actual models properly. This is about 50% done.

After that is working then it's onto automated rebuilding of the game files from extracted data and then we can start trying to modify the models!


5 comments:

  1. imagine upscaling the normal maps. so much details possible.

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  3. Отличная работа)

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  4. Thanks for all the tools you've provided. I managed to rip some models including the UV-data from the game but no sceleton data or animations. https://imgur.com/a/9Q4INpc

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